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We Built A Hospital: 14 Setups, 53 Takes, in 10 Hours.
A Real Hospital Would Have Given Us 6-8 Setups in a day max. We Got 14. Fourteen setups, Fifty-three takes in Ten hours. We built a hospital and then we shot in it, and because we built it in Unreal Engine, we had complete control over everything about it. Here's the full story: This wasn't the first time we'd shot in this environment. The hospital had been used across a couple of vertical drama productions, which is always short-form narrative work with tight schedules, clos
Ben Baker
4 hours ago6 min read


Why Location Shoots Keep Failing MLR Review, And What Pharma Agencies Are Doing About It
Week 2 of 4 · We Built A Hospital · XCrazy Studios The approval cycle isn't the problem. The shoot is. Most pharma agencies treat MLR review as a post-production problem. Submit the cut, wait for notes, revise, resubmit. Repeat until legal signs off. But the agencies burning 2–6 extra weeks per project aren't failing in the edit suite. They were failing on set, weeks earlier, they just didn't know it at the time. XCrazy's Hospital on an LED Volume offers complete control, pre
Ben Baker
May 194 min read


The Pharma Shoot Was Ready. Then Medical Affairs Walked On Set.
Week 1 of 4 · We Built A Hospital · XCrazy Studios It's 7:14 AM. Crew is on the clock. Talent is in the green room. The brand manager flew in from Chicago. Medical affairs walks onto the set, looks at the background wall, and points. There's a poster. It was there when the location scout came through. It was there during the tech scout. Nobody flagged it. The indication language on it doesn't match the approved MLR brief. It's in the background of every shot in the hospital c
Ben Baker
May 125 min read


The NJ 20-Minute Advantage
NJ agencies are closer to a virtual production stage than most realize. Here's what actually changes on a shoot day. Most NJ agencies producing video content are still defaulting to New York, out of habit as much as anything else: the studios are there, the vendors are there, the workflow is familiar. But the math on a NYC shoot day has gotten harder to justify. Travel time, studio day rates, and the logistical overhead of getting a client across the Hudson and back have a re
Ben Baker
May 42 min read
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